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Capricornica Publications

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Blood & Tears


Following the destruction of the City of Glass through an explosion of sonorics, huge numbers of refugees have descended upon the Chevakian capital Tiverius. The refugees are mostly members of the rebel group Brotherhood of the Light, supporters of the old royal family. They are injured, scared and hungry, and few speak Chevakian. The young Queen Jevaithi and her lover Isandor are amongst them, safe from the Eagle Knights for now. Young Eagle Knight Carro is waiting in an old farmhouse with his fellow Knights for the order to invade the camp, capture the Queen and deliver her back to his father, where she will continue to live as imprisoned puppet for the Knights' tyranny. The Chevakians know none of this, and struggle to contain the refugee population, and the dangerous sonorics contamination the people have brought from their ravaged country, contamination that defies Chevakian efforts to contain it, and is getting worse, not better. In their struggle for power, the Brotherhood and the Knights disturbed something from an ancient and magic civilisation. The sorcerer Tandor knows what happened, but he is on death row in a Chevakian jail. The southern woman Loriane is aware of the things that are required, but she is amongst Chevakians who can't understand her. The Chevakian proctor Sadorius han Chevonian could put the pieces of the puzzle together, but he is struggling to keep the peace, and besides, Chevakians don't believe in magic. Meanwhile, the massive, and malevolent, sonorics cloud drifts towards the city, hungry for revenge.
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5,04 €

Dust & Rain


Fifteen years ago, a brilliant scientist built a barrier against the dangerous power that radiates from the City of Glass in the southern land, allowing the citizens of Chevakia to live without fear of their lives. Since then, the democracy of Chevakia has prospered, with free-thinking scientists developing steam power and the beginnings of electricity. But the power, which they call sonorics, controls the weather in Chevakia. Senator Sadorius han Chevonian is the country’s chief meteorologist. While taking measurements for his job, he is the first to notice a rapid rise of sonorics levels out-of-season. The senate is locked in trivial debate, and to make them listen, he has to take a step he never thought to make. After the huge explosion of the machine they call the Heart of the City, Loriane has fled the southern land with the sorcerer Tandor, who hovers in and out of consciousness. But while Tandor isn’t speaking, she cannot confirm her fears that he caused the explosion, and that the child she carries has something to do with his twisted plans to seize power from the Eagle Knights who rule the City of Glass. Just before the explosion, southern queen Jevaithi fled into Chevakia with her young lover Isandor. While they think they’re free of the tyranny of the Eagle Knights, it soon becomes clear something very bad has happened in the City of Glass soon after their escape. Something so bad that it sends waves of sonorics into Chevakia, causing even the Chevakians to flee. Several streams of refugees are heading for the Chevakian capital. Southerners by train, Chevakians by road, into a city that is tragically unprepared, a country in turmoil with a leader whose support hangs by the merest thread.
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5,04 €

Fire & Ice


"Love the story, characters and the writing." --Kevin J. Anderson Where magic is dark and gritty, characters troubled and twisted, and victory comes at a heavy price. Deep under the City of Glass in the frozen southern land, an age-old machine called the Heart of the City radiates a power which locals call icefire. Most citizens are immune to it, but a few, always born with physical disabilities, can bend it to their will. For fifty years, the ruling Eagle Knights, who fly on the back of giant birds, have killed these Imperfects, fearing the return of the old royal family, who used icefire to cut out people's hearts, turning them into ghostly servitors. The old king's grandson Tandor only sees the good things icefire brought: power and technology now forgotten while the people of the south live in dire poverty. He's had enough of seeing his fellow kinsfolk slaughtered by ignorant Knights, of Imperfect babies being abandoned on the ice floes to be eaten by wild animals. His grandfather's diary tells him how to increase the beat of the Heart the first step to making the land glorious once more. Arrogant as he is, he sets the machine in motion. All he needs is an army of Imperfect servitors to control the resulting power. Isandor is Imperfect, an ex-Knight apprentice, betrayed by his best friend and running for his life. The queen Jevaithi is Imperfect, living like a prisoner amidst leering Knights, surviving only because the common people would rebel if their beloved queen were harmed. Both are young and desperate and should be grateful that Tandor wants to rescue them from their hopeless situations. Or so he thinks. The youngsters, however, have no inclination to become heartless ghosts, but while they defy Tandor, the Heart beats, and he alone cannot control its power.
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3,35 €

Fire Wizard


Johanna, Roald, Nellie and Loesie return undercover to the devastated city of Saardam. In the months since they fled, the Fire Wizard Alexandre has ruled the town with campaigns of death and fear, focused on the eradication of the Church of the Triune, the former state church of Saarland that doesn't allow magic and that is more popular with the common people than with nobles. Johanna meets up with underground members of the church, even though her little gift of magic makes her feel ambivalent about it. She knows that ousting Alexandre will require a powerful magician, something she and her followers do not have. What is more, Alexandre's men discover the group, and the band of resistance fighters faces the showdown with the tyrant long before they're even close to ready for it.
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3,35 €

Innocence Lost


She wanted to run her father's business. She got a mad prince, demons, ghosts and a kingdom in debt. As the only child of a successful merchant, Johanna has her wits and a sense for business. The royal family is in deep trouble: ever since the crown princess died of illness, the king has attempted to educate his son to become king. However, the prince is "not good in the head" and quite unsuited to the task. In his grief for his daughter, the king has run the coffers dry: he hired dubious magicians for even more dubious tasks. Those magicians circle like vultures waiting for the kingdom to fail. The king must get his son on the throne, preferably supported by a smart and well-off wife. He holds a ball in his son's honour. Johanna has agreed to a dance. But the guests include a number of magicians who are not there for the festivities.
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2,53 €

Moon & Earth


The shocking conclusion to the Moonfire Trilogy. Lana han Chevonian is one of the world’s brightest minds on the brink of making a huge discovery. There is only one problem: she is stuck as prisoner in the harem of the Aranian king. She could try to escape and run the risk of getting re-captured or getting killed on the very long and difficult road back home to Chevakia, or she could win the favour of the king, beg to be allowed to use the famed library and promise Arania credit for her work. Meanwhile, war is about to break out between Aranian armies with icefire weapons and Chevakian armies wanting to wipe those weapons off the face of the earth. Lana’s discovery turns the understanding about icefire on its head, but no one is listening. They’re on course to destroy everything that’s keeping the world alive.
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5,04 €

Sand & Storm


The entire world laid to waste. There are no second chances. The ancient machine that produced icefire was destroyed twenty years ago, but the deadly magic is again on the increase. No one understands why or where it's coming from. Massive changes in weather patterns plunge the northern half of the inhabited world in deep drought. People are once again fleeing, but nowhere is safe. King Isandor sends people to investigate a concentration of icefire in the mountains at the border, but two consecutive patrols both vanish. It appears that, after having suffered badly in wars, the neighbouring country Arania is on the offensive, and is using icefire as weapon. Their culture is harsh and their barbarism knows no boundaries. Meanwhile two young meteorology students make a string of discoveries that will change the way the people understand the world. They're on the threshold of the age of enlightenment, but vital knowledge necessary to save their world may well get lost when war overruns the inhabited world.
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5,04 €

Sea & Sky


Sanity is a lone voice crying in the desert. The world is under increasing threat from as yet undiscovered sources of icefire, but all the people who have answers are cut off from the authorities, kings or councils, with the power to mobilise the scientists and armies to keep the world safe. Young meteorology student Javes is stuck in the remote desert of the north. The area bristles with technology of an ancient past, but he cannot tell anyone about it because roads and telegraph lines have been cut by bad weather and invading bandits. Lana, a fellow student, is on her way to meet him, but Aranian soldiers raid the bus that she's travelling on. She is taken to the capital to serve at the king's court.
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5,04 €

The Bastard Prince


She has a dragon, and she’s not afraid to use it.Nellie Dreessen is a kitchen maid in the palace of Regent Bernard of Saardam. She has worked for two kings and two regents, has seen two royal families murdered through magic, has seen ghosts and demons, and kept her head down like a good girl.On her fiftieth birthday, she receives her late father’s diary, which describes a magical item that is so evil, it needs to be kept in the church crypt: a box that contains dragon.Problem is, someone has stolen the box.Regent Bernard holds a banquet for his eldest son’s sixteenth birthday. Distinguished guests come from far and wide. Because she knows what the box looks like, Nellie discovers it in a nobleman's luggage.Removing the box from a thief’s room is not stealing, right? Not if you intend to return it to the rightful owner: the church.But someone poisons the nobleman, and everyone in the kitchen is a suspect. Nellie's friend in the church advises Nellie to flee with the dragon box. The Regent is on a mission to stamp out magic, and Nellie plans to do what she does best: keep her head down and hide.Problem is, the dragon has other ideas.
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4,20 €

The Dragon King


Take an adolescent boy. Make him angry. Add dragons. Saving Prince Bruno from the church crypts hasn't turned out the way Nellie had planned. The boy is morose, angry, hellbent on revenge, and incapable of wielding the power he has been given. But the group of refugees who have fled from the city have bigger concerns. It's winter, they need to survive, and find a safe place to recover and plan their next move. But the boy does something stupid. Through the prince's single impatient action, they don't have the time to recover anymore. The wizard knows where he is, he has the whole city eating out of his hands, and Nellie has to come up with a plan to defeat him, because the only other option is death.
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4,20 €

The Dragon Prince


The tyrant Alexandre is gone from Saardam, but a new menace has come: the eastern traders in a ship of metal that is said to have been forged with dragon magic. They bring a chest of gold to buy an office in the city. The people don't want them in their town. The Church of the Triune, which forbids magic, has increased its hold on the population, despite the Red Baron's efforts to stamp it out. Newly-crowned queen Johanna is staring into the empty coffers after the extravagant spending by her husband's father before his death. King Roald is off in the garden to catch frogs, and she faces condemnation by the church in the knowledge that Saarland will need both money and magic to defeat the Red Baron's army.
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3,35 €

The Idiot King


Johanna, Roald, Nellie and Loesie have come to Florisheim finding many of their kinsmen there. The survivors from the burning of Saardam who have come here are the nobles who were never great supporters the old king, and it is likely that they won’t support his son either, even if he was normal. They support his marriage to Johanna even less and Johanna’s position as the new king’s wife would be improved immensely if she produced an heir, but so far that’s not happening. Florisheim is alive with evil magic, and that magic is starting to affect the Saarlanders who are unused to it. They suffer apparitions of ghosts, people driven to injure themselves, or taken prisoner to work in a mysterious hole in the ground. Johanna knows that they have to get out of that evil place, but where can they go when the violence covers the entire known world?
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3,35 €

The Necromancer’s Daughter


Queen Johanna's position in Saardam is fragile. The Barons and Kings of the countries in the hinterland are not happy that she helped the royal family to survive and is now about to ensure the next generation. They vow to teach this little upstart country a lesson for once and for all. Of course it is not so much about petty rivalry, but about access to the sea port that connects the hinterland with the lucrative ocean trade. Johanna knows that if it came to a fight Saardam could never survive, so she has invited all the heads of state and other important people for talks to invest in the city's shattered infrastructure for the benefit of all. As a congregation of royal families gathers such as the lowlands have never seen, the magicians travelling with the esteemed guests prepare the final and most insidious attempt to get control of the upstart little country and its usurper, commoner queen: through her baby daughter.
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3,35 €

The Wizard Priest


A young prince, an evil wizard, and a city that no longer seems to care. Cast out from the palace, Nellie survives in the streets of Saardam with the poor and destitute and a dragon whose behaviour she can't control, but is the key to finding the last member of the royal family. The pompous Regent is hell-bent on finding the person who has killed his court advisor and he has decided the dragon is guilty. If he doesn't find a culprit, his main source of money is at stake. The guards comb the city. It's only a matter of time before they find Nellie. A terrible mishap caused by the dragon puts Nellie's friend and a number of other innocent people in prison. Nellie can no longer run and hide. She concocts the most daring escape plan ever, but in gathering help to carry it out, she makes discoveries that may change the future of the city.
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4,20 €

Willow Witch


The second book in the saga. Johanna, Prince Roald, Nellie and Loesie have been captured by bandits. Touched by evil magic, Loesie behaves ever stranger and may be a danger to attempts to escape. Every step they take brings them closer to the duke who is said to be the source of evil. Is he the necromancer who has burned all of Saardam?
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3,35 €

Ambassador 1: Seeing Red


24 October 2114: the day that shocked the world. Young diplomat Cory Wilson narrowly escapes death in the assassination of President Sirkonen. No one claims responsibility but there is no doubt that the attack is extraterrestrial. Cory was meant to start work as a representative to Gamra, the alien organisation that governs the FTL transport network, but now his new job may well be scrapped in anger. Worse, as Earth uses military force to stop any extraterrestrials coming or leaving, as 200,000 extraterrestrial humans are trapped on Earth, as the largest army in the galaxy prepares to free them by force, only Cory has the experience, language skills and contacts to solve the crime. But he's broke, out of a job and a long way from Earth.
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3,35 €