R.A. Salvatore
autor
The Orc King: Dungeons & Dragons
The newfound and fragile peace between the orcs and the dwarves is tested in this first installment of the Transitions TrilogyThe end of winter is near, and it seems the uneasy peace between the dwarves of Mithral Hall and the orcs of the newly established Kingdom of Many-Arrows will not last long. The orc tribes united under Obould are splintering, with some seeking to establish an alliance with a clan of half ogres-half orcs. Drizzt, too, feels himself torn apart, unsure which of the Companions needs him most: Catti-brie who is recovering from a serious injury or Wulfgar as he mourns the death of his wife. Together, Wulfgar and Catti-brie leave Mithral Hall for Silverymoon, hoping to find a trail that leads to Wulfgar’s lost adopted daughter. Meanwhile, Bruenor begins his own desperate search. Determined to end the war that nearly cost him his life and everything he has built, he will stop at nothing until he finds the ancient dwarven city of Gauntlgrym.But to truly end the war, drastic changes must be made. Powerful individuals on both sides may have to alter the way they see each other—and perhaps even talk to one another—for it will take more than swords and axes to bring a lasting peace to the Spine of the World.The Orc King is the first book in the Transitions series and the twentieth installment in the Legend of Drizzt series.
The Lone Drow: Dungeons & Dragons
Devastated by the loss of his friends, Drizzt Do’Urden wages a vicious battle against the orc army in the second book of the Hunter''s Blades trilogy.Drizzt Do’Urden knows what it means to be alone. As a young drow, he was exiled from his home in the Underdark, reviled and feared by his own kind. Only after an arduous journey to Faerûn did he meet the surface dwellers who accepted him, befriended him, and became his steadfast allies. Now, those friends lie dead beneath a fallen tower, leaving Drizzt more alone than he has ever been before.Fueled by his rage and sorrow, Drizzt becomes the Hunter—the ultimate enemy of the orc hordes still ravaging the North under King Obould’s command. Convinced that everything he loves has been destroyed, he vows to do nothing except kill, kill, and kill again until there are no enemies left. But in the midst of Drizzt’s days of endless slaughter, a pair of elves appear with their pegasi, a promise of aid—and a spark of hope.The Lone Drow is the second book in The Hunter’s Blades trilogy and the eighteenth installment in the Legend of Drizzt series.
The Thousand Orcs: Dungeons & Dragons
Fearsome enemies unite to destroy The Companions in this explosive first book of the Hunter''s Blades trilogy.When Obould Many-Arrows and the united orc tribes band together with Gerti Orelsdottr and her frost giants, no one is safe. After a skirmish with the orcs almost ends in tragedy, Drizzt Do’Urden and the Companions join with Dagnabbit and a group of dwarves to warn nearby towns of the impending hordes. But the fight inexorably comes to them at the Battle of Shallows, where humans and dwarves must unite to defend the settlement against the rampaging orcs and their allies. As blades slash and feet trample, even the heroes may not survive a desperate stand. The Thousand Orcs is the first book in The Hunter’s Blades trilogy and the seventeenth installment in the Legend of Drizzt series.
The Two Swords: Dungeons & Dragons
The war between Drizzt and King Obould rages on in this remarkable conclusion to The Hunter’s Blades trilogyDark elf Drizzt Do''Urden would like nothing more than to kill King Obould Many-Arrows, the leader of the orc army that slaughtered his closest friends. Now, it seems even Innovindil, Drizzt’s new moon elf companion, cannot escape the grip of Obould’s murderous scourge. When the orc king steals Innovindil’s beloved pegasus, Drizzt must accompany her on a rescue mission to the northern lands of the frost giants—even if it means suffering the same fate as the Companions.Except the Companions are not dead... yet. Unbeknownst to Drizzt, they are sealed inside the walls of Mithral Hall, awaiting a battle that will either make or break them. As Obould''s horde prepares for a siege just outside the gates, Bruenor must mastermind a plan that will defeat the orcs and lead his clan to victory.The Two Swords is the third book in The Hunter’s Blades trilogy and the nineteenth installment in the Legend of Drizzt series.
Siege of Darkness: Dungeons & Dragons
The conflict between the Underdark and the Mithral Hall comes to a head in the third book of The Legacy of the Drow series and the ninth book in the greater Legend of Drizzt. While Mithral Hall teems with whispers of the war to come, chaos erupts both above and below ground. On the surface of Faerun, the first signs of the Time of Troubles make themselves known, forcing deities to assume their mortal forms. Beneath them in the Underdark, only one ancient house of the drow retains its arcane power, and Lolth has handed the reins of leadership over to the demon Errtu. But this turmoil cannot keep the drow from rising up from the black depths of the Underdark to battle the heroes of Mithral Hall, Drizzt Do?Urden and Bruenor Battlehammer. These warriors won?t go down without a fight?but they will have to make their stand without Wulfgar and Catti-brie.Siege of Darkness is the third book in the Legacy of the Drow series and the ninth book in the Legend of Drizzt series.
Starless Night: Dungeons & Dragons
To protect his friends, Drizzt Do?Urden returns to the City of Spiders in the second book of The Legacy of the Drow series and the eighth book in the greater Legend of Drizzt.Though Drizzt Do?Urden is still reeling from an unexpected death, he is allowed little time to grieve. Dark elves hell-bent on destruction are gathering in the caverns deep under Mithral Hall. To keep his adopted home and family safe, Drizzt must now return to the dreadful city of his birth. Nicknamed the City of Spiders, Menzoberranzan is one of the most dangerous places in the already perilous Underdark. For Drizzt, a rogue elf with a price on his head, setting foot inside the city is no small risk?it?s certain death. But he and his companions are no strangers to such dire circumstances. Driven by their love for and loyalty to the dwarves of Mithral Hall, they will engage the dark elves in combat and willingly lay down their lives.Starless Night is the second book in the Legacy of the Drow series and the eighth book in the Legend of Drizzt series.
The Legacy: Dungeons & Dragons
Drizzt Do?Urden is hunted by the goddess Lolth in the thrilling first book of The Legacy of the Drow series and the seventh book in the greater Legend of Drizzt. Having found a measure of peace among the dwarves in Mithral Hall, Drizzt Do?Urden begins to know contentment for the first time in his tumultuous life. Bruenor has reclaimed his throne. Regis has been freed from Artemis Entreri. Wulfgar and Catti-brie are to be wed. But for a renegade who hails from the Underdark?where his people, the ruthless drow, are ruled by priestesses of the goddess Lolth?no peace can last forever. It is Lolth herself, the dreaded Queen of the Demonweb Pits, who musters her followers to pour up from the black depths of the Underdark to reclaim the one soul that managed to elude her: Drizzt Do?Urden.The Legacy is the first book in the Legacy of the Drow series and the seventh book in the Legend of Drizzt series.
Passage to Dawn: Dungeons & Dragons
Danger awaits Drizzt Do?Urden and Catti-brie on the high seas in the final installment of The Legacy of the Drow series and the tenth book in the greater Legend of Drizzt. It has been six years since the fateful Battle of Mithral Hall. For Drizzt Do?Urden and Catti-brie, this means six long years apart from their companions, and six long years of loss weighing heavily on their shoulders. But aboard Captain Deudermont?s Sea Sprite, there?s been no time for grief. Their days are consumed by the vastness of the Sword Coast, by salt spray and rolling clouds, and, more than anything, by the captain?s relentless pursuit of pirates. Yet just as Drizzt begins to settle into the patterns of life at sea, he receives a strange message, the contents of which send him and Catti-brie back to the very source of their pain?and into the clutches of a demon with vengeance on his mind.Passage to Dawn is the fourth book in the Legacy of the Drow series and the tenth book in the Legend of Drizzt series.
Dungeons & Dragons: Homeland
Discover the origin story of one of Dungeons & Dragons' greatest heroes, drow ranger Drizzt Do'Urden, in the thrilling first adventure in the Dark Elf Trilogy. As the third son of Mother Malice and weaponmaster Zaknafein, Drizzt Do'Urden must be sacrificed to Lolth, the evil Spider Queen, per the traditions of their matriarchal drow society. But with the unexpected death of his older brother, young Drizzt is spared-though still at the mercy of his abusive sisters. As Drizzt grows older and proves himself to be a formidable warrior at Melee-Magthere Academy, he realizes his idea of good and evil does not match up with those of his fellow drow, who show only cruelty to the other creatures of the Underdark. . . . Can Drizzt stay true to himself in a such an unforgiving, unprincipled world?
Farba drakov
Maggie bola najdúch, ktorého sa pred mnohými rokmi ujal tulák Xavier, samozvaný kúzelník. Len čo vyrástla, začala mu asistovať na predstaveniach. Sama však žiadne kúzla neovládala.
Pomáhala mu s rekvizitami a s plechovkou obchádzala divákov v nádeji, že do nej hodia zopár drobných. Počas jedného večera sa Xavierovi podarí nevídaný kúsok, oživí zajaca, ale nik okrem Maggie netuší, že to ona má zázrak na svedomí. Lúč mesačného svetla, záblesk plameňa, rýchle tanečné kroky – toto všetko stačí na prebudenie Magginých výnimočných schopností. Lenže ako sa jej to vlastne podarilo? Nemá nikoho, kto by ju naučil schopnosti správne využívať, a tak sa radšej drží v ústraní. Jedného dňa stretne Griffina, chlapca neurodzeného pôvodu, ktorý vie len jedno – zabíjať drakov. Obrovské zvieratá, s tesákmi ako dýky a s hadími chvostmi prerastenými smrtiacimi hrotmi, sužovali krajinu odnepamäti. Ich stretnutie tak spustí sled udalostí, ktoré celkom zmenia jej život a zároveň osud celého kráľovstva.
Na stiahnutie
11,60 €
dostupné aj ako:
Hrdina
V Temných říších nastalo něco jako „mír“. Démonské hordy se stáhly a matrony matky se dohadují o osudu Drizzta Do’Urdena. Přesto jim začne být postupně jasné, že i když drowský odpadlík přichází a odchází, Pavoučí město Menzoberranzan se bude plazit donekonečna.
A tak je Drizztovi dovoleno vrátit se domů na Povrch. Účty jsou vyrovnány, za což někteří zaplatili životem, jiní však žijí dál. A osamělému drowovi zbývá jediný, poslední úkol: najít mír, rodinu, domov – budoucnost.
Hrdina začíná tam, kde Maestro skončil, a je spektakulárním vyústěním epického příběhu.
Na stiahnutie
8,84 €
Arcimág
Temné říše rozežírá touha po moci a spousta hráčů věří, že tahají za nitky, přitom jsou sami loutkami v rukou mocností daleko temnějších, než jsou duše temných elfů. Avšak říše plné zla a magie mohou být rozervány nejen bojem o nadvládu. Moc prvorozeného, který už v minulosti předvedl svou zkázonosnou moc, nyní sílí. Magické ochrany slábnou, bariéry mezi sférami se ztenčují a Arcimág si hraje s ohněm, neboť ničivá síla vyčkává v hlubinách na svou příležitost. Ale co když smete i ty, jejichž úmysly jsou čisté? Drizzt stále neztratil svého největšího lovce, ale nyní i se svými přáteli a spojenci bude muset čelit další výzvě.
Nastal čas povolat démony. Kdo jim však doopravdy vládne, o tom se všichni můžeme přesvědčit v další knize ze světa Forgotten Realms z dílny nakladatelství FANTOMPrint. Román Arcimág, nejnovější příběh z pera R. A. Salvatoreho a první kniha série Návrat domů, staví drowského hrdinu Drizzta proti silám, jimž je snazší podlehnout než vzdorovat.
Na stiahnutie
8,40 €
Osamělý drow
Sám na bitevním poli.
Obklopen smrtí.
Obklíčen nepřáteli.
A připraven zemřít.
Drizzt Do’Urden se stal noční můrou orků: osamělý drow, který nemá co ztratit a nemá kam utéct. Sever se pomalu propadá do chaosu a války a jeden temný elf se rozhodl brát to osobně.
Bude zapotřebí celé armády, aby ho zastavila.
Lovec tasil čepele a Drizzt už nikdy nebude stejný.
Na stiahnutie
5,73 €
Tisíc orků
Barbarské hordy krvežíznivých netvorů se valí na Páteř světa a v cestě jim stojí jen hrstka lidí a trpaslíků. Mezi statečnými obránci je i temný elf Drizzt Do'Urden a jeho přátelé. Jenže tentokrát mají orci nečekaného a mocného spojence – ledové obry. Děsivá armáda nezvyklých spojenců je prakticky neporazitelná a zůstává za ní jen zkáza a utrpení. Zastaví Drizztovy scimitary tuto lavinu zla?
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5,73 €
Dva meče
Drowové se plíží stíny. Trollové zamořují močály. Orci vládnou horám. A našim hrdinům dochází čas.
Mitrilová síň je v obležení. Nesmé je dobyto a dokonce i mocné Stříbroluní se připravuje na válku. Po celou dobu bojoval Drizzt sám, nyní se ale konflikt chýlí ke krvavému závěru a Lovci nezbyde než si najít spojence, a to jak nové, tak staré – anebo padnout spolu se zbytkem civilizovaného severu.
Na stiahnutie
5,73 €
Král orků
Drizzt je zpátky a čelí světu, který se od základů změnil!
Nejistý mír mezi trpaslíky z Mitrilové síně a orky z nově ustanoveného království Mnohošíp, nemůže trvat dlouho. Orcké kmeny, které Obould sjednotil, začínají bojovat mezi sebou, a Bruenor je odhodlaný dovést do konce válku, která ho málem zabila a téměř zničila všechno, co vybudoval. Bude ale zapotřebí něčeho víc než jen mečů a sekyr, aby byl v Páteři světa nastolen trvalý mír. Mocní na obou stranách možná budou nuceni změnit způsob, jakým na sebe navzájem nahlížejí. Možná spolu budou muset začít hovořit. A to nebude snadné.
Tato kniha – poprvé od románu Osamělý drow, který se objevil v žebříčku bestselerů New York Times – vrací Drizzta Do’Urdena do hlavní role. Nejedná se však o další díl rozsáhlé ságy o slavném temném elfovi, nýbrž o začátek nové trilogie, která změní tvář Forgotten Realms jednou provždy.
Na stiahnutie
6,62 €


















