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HomeWork
Growing numbers of us work not only from home, but from anywhere; job flexibility has become a key requirement for employers and workers alike. This, in turn, has created new challenges for architects and designers – many of whom themselves start out working from home – who are tackling demand head on with innovative solutions that allow clients to transform their spaces to suit a wide range of needs, from multifunctional studios to homes that seamlessly combine work and family life.
Divided into five thematic sections, this book explores the exciting variety of ways that the workplace can be integrated into the domestic environment. From stand-alone multifunctional furniture to mobile room dividers and dynamic solutions that fold out or pop up to create new work areas, each design addresses the unique needs of the space, client and working practices for which it was required, and tackles new questions about the rapidly evolving relationship between work and domestic life in the 21st century.
This essential and timely resource for homeworkers and practitioners offers fresh ideas for how to strike the perfect balance between living and working at home.
The Fox on the Swing
Once upon a time a boy called Paul lived in a treehouse with his mother and father.
One day a fox appeared in Paul’s life – and when a fox comes into your life,
Anything can happen.
This sensitive story about friendship, dreams and happiness was written by Evelina Daciute and illustrated by Ausra Kiudulaite. It tells the story of Paul and the fox, whom he encounters one day when out buying bread for the family, and how their relationship begins, develops and shifts as life forces change on them both. The book’s themes are friendship, change, loss and the importance of seeking happiness in the little things of life
Shakespeares London on 5 Groats a Day
This entertaining and fact-packed guide provides all the information you’ll need to travel back in time to Elizabethan London – a booming city of courtiers, cutthroats, merchants, beggars, lawyers, dramatists, apprentices and adventurers. Find out the best way to the capital and where to stay. Saunter over London Bridge, with its hundreds of shops and houses. Glimpse Her Majesty at Whitehall, Europe’s largest palace. Watch the finest plays and players at the Rose Theatre, and marvel at the bustle of business in the Royal Exchange. Go down to Greenwich to stand on the deck of the Golden Hind, the ship that Sir Francis Drake sailed around the world. This intriguingly addictive guide provides all you need to know to sightsee, shop and meet the famous in the capital of a nation stirring to greatness.
Table of Contents
Preparing for your Visit • Getting There, Settling In • Londoners • The Inner Man – and
Woman • Law and Order • Meet Famous Elizabethans • Shopping • Celebrations •
Entertainment • Must-See Sights • Away Days
Ancient Rome on Five Denarii a Day
Here is an informative and entertaining guide to everything that any tourist needs for a journey back in time to ancient Rome in AD 200. You need only pack your imagination and a toothbrush – this guide provides the rest, describing all the best places to stay and shop, what to do, and what to avoid. Brought to life with wonderful computergenerated reconstructions of ancient Rome, this highly original, witty book will appeal to tourists, armchair travellers and history buffs.
Table of Contents
1. Getting There: Puteoli, Hitting the Road • 2. The Environs of Rome:Villas, Aqueducts,
Necropolises, The Pomerium, Walls and Gates • 3. Settling In – Where to Stay: The
Seven Hills, Types of Accommodation, Sanitary Facilities, Medical Emergencies, What
to Wear, Food) • 4. Out and About: Dining Out, Meeting People, Roman Names, The
Social Order, Slaves, Family • 5. Shopping: Where to Shop, Changing Money, What
to Buy, Aediles • 6. Law and Order: Praetorians, Urban Cohorts, Vigiles, Law Courts,
Prison, Punishment • 7. Entertainment: Colosseum, Circus Maximus, Theatre, Brothels •
8. Religion: Temples to Visit, Religious Festivals • 9. Must-See Sites: The Forum of the
Romans, The Arch of Titus, The Imperial Forums, The Forum of Augustus, Later Forums,
Triumphal Columns, The Tomb of St Peter, The Baths • 10. Roman Walks: The Palatine,
Along the Tiber, The Campus Martius
England's Forgotten Past
England's Forgotten Past : The Unsung Heroes and Heroines, Valiant Kings, Great Battles and Other Generally Overlooked Episodes in Our Nation's Glorious History
Album Art
We find ourselves square in the middle of one of the greatest periods in music packaging. Events such as Record Store Day have pushed collectible packaging back to the cultural forefront; millennials have started buying physical records; and hip clothing outlets devote massive amounts of space to record players and racks of LPs.
The designers collected here are at the forefront of this movement. Some have been working in the music industry for decades, while others are fresh on the scene. They all share a desire to elevate the simple record cover and the wrapping that surrounds these products into something more, something special, something unique, something memorable. Lifelong music fans, they pour every ounce of creative energy into coming up with solutions worthy of the music inside. They also need to be inventive in how they accomplish this. Coming up with a great concept in a sketch during a meeting and actually seeing it to fruition and sitting on a shelf in a record store are two different things. As Paula Scher details in her interview, today’s designers are faced with a very different task than the record sleeve designers of the past. Outside of the mega stars, budgets are more or less non-existent, yet the pressure to deliver something jaw-dropping and mind-blowing remains.
Packed with innovative artworks by one-of-a-kind designers, this is the definitive guide to album cover design in the 21st century.
Table of Contents
Introduction • Braulio Amadao, Portugal/USA • Bad People Good Things, USA • Jonathan
Barnbrook, UK • Robert Beatty, USA • Chris Bigg, UK • Interview with Stefan Sagmeister •
Featured: Dean Blackwood & Susan Archie • Daniel Castrejon, Mexico • Michael Cina, USA •
Jacob Escobedo, USA • Jad Fair, USA • Feld, Germany • Interview with Art Chantry • Featured:
Eric Carlson • Oliver Hibert, USA • Jacob Gronbech Jensen, Denmark • Mario Hugo, USA • Hvass
& Hannibal, Denmark • Invisible Creature, USA • Morning Breath, USA • Interview: Paula Scher •
Featured: Ben Newman • Non-Format, Norway/USA • Darren Orloff, Australia • Leif Podhajsky,
Australia/Germany • Brian Roettinger, USA • Sam Ryser, USA • Interview: Spencer Drate & Judith
Salavetz • Featured : Henry Owings • SchultzSchultz, USA • Sonnenzimmer, USA • Sub Pop Design
Department, USA • Featured: Stijn Anseel • Featured: Agi Morawska • Featured: Heike-Karin Foll
The Fashion Designers Textile Directory
This is the fabric and textile directory that dressmakers and fashion designers have been waiting for. This book is like having your own personal shopper – able to recommend fabrics to suit the effects you want to achieve, show you how the fabric will perform, and recommend ways of using it. Each fabric in the directory is acompanied by photographs presented in a way that makes the properties of the fabric come alive for the viewer, allowing you to really understand how a fabric might behave. The Fashion Designer’s Textile Directory is sure to become essential reading for every designer wanting to communicate their final vision through the appropriate use of fabric.
Table of Contents
Introduction • 1. The Landscape of Textile Design: The Language of Textiles Design;
The Designer’s Social Responsibility • 2. The Directory: Achieving the Design Concept;
Structure; Fluidity; Expansion; Compression; Ornamentation • 3. Terminology and
Resources: Easy Reference Field Guides; Glossary; Socially Responsible Materials;
General Resources
Radical Matter
A must- have for professionals at the cutting edge of design, Radical Matter: Revolutionary Materials and Design for a Sustainable Future presents the ten "Big Ideas" that will shape and inform the choices of materials, design methods, and manufacturing processes made by designers in the years to come.
Drawing from a worldwide community of designers who are pushing boundaries with innovative works that go beyond the notion of "sustainable design," Radical Matter demonstrates how holistic systems of design, production, and consumption will benefit our world environmentally, socially, and economically.
The ten "Big Ideas" unpack the themes that are impacting our material world through cutting-edge case studies and expert opinions: Repair Is Beautiful; Today's Trash, Tomorrow's Raw Material; Natural Assets; The Waste Revolution; Lessons from the Past; Co-Creation; Material Connections; Short Life Materials; Living Materials; and Future Mining. The book includes an invaluable directory of resources for cutting-edge materials and a definitive list of global research centers, innovation hubs, academic courses, and material libraries. Radical Matter contains a wealth of information to help design professionals and students turn revolutionary concepts into reality.
Seeing Ourselves
This richly diverse exploration of female artists and self-portraits is a brilliant and poignant demonstration of originality in works of haunting variety. The two earliest self-portraits come from 12th-century illuminated manuscripts in which nuns gaze at us across eight centuries. In 16th-century Italy, Sofonisba Anguissola paints one of the longest series of self-portraits, spanning adolescence to old age. In 17th-century Holland, Judith Leyster shows herself at the easel as a relaxed, self-assured professional. In the 18th century, artists from Elisabeth Vigée-Lebrun to Angelica Kauffman express both passion for their craft and the idea of femininity; and in the 19th the salons and art schools at last open their doors to a host of talented women artists, including Berthe Morisot, ushering in a new and resonant self-confidence. The modern period demolishes taboos: Alice Neel painting herself nude at eighty, Frida Kahlo rendering physical pain, Cindy Sherman exploring identity, Marlene Dumas dispensing with all boundaries.
The full verve of Frances Borzello’s enthralling text, and the hypnotic intensity of the accompanying self-portraits, is revealed to the full in this inspiring book.
The Field Guide to Supergraphics
The Field Guide to Supergraphics : Graphics in the Urban Environment
This is Not Fashion
This is the story of streetwear. King ADZ and Wilma Stone recount how a long line of subcultural movements have been incorporated into a multi-billion-dollar global industry and taken over both the high street and high-end fashion. Starting from the building blocks of repurposed sportswear, workwear and combat-wear, they explain just how it is that a revolutionary sartorial trend has evolved to encompass a vast range of disparate tribes, offering a powerful sense of belonging and identity to all.
The story begins in 1972, in Jersey City, USA, with the birth of the first ever streetwear shop, Trash and Vaudeville. The journey then encompasses punk, Ivy League preppies, the hip-hop kings and queens of Harlem, the dresser/casual movement born out of British football culture, the skater scene of California, the paninari scooter-brats of Milan, and much more. We are shown how streetwear, worn with integrity and swagger, has transcended culture, race, gender and age to become a lasting worldwide phenomenon.
Whether focusing on major brands such as Stüssy, Carhartt, Tommy Hilfiger and SHUT or today’s up-and-comers from South African townships or downtown Seoul, this dynamic study surveys the scene. It also takes a look at how the Internet era has changed the ways streetwear is sold and consumed, and how the field may evolve in the future. Packed with profiles of industry pioneers, Q&As with key figures and over 300 illustrations, this is the complete history of fashion’s fastest-growing and most influential movement.
Table of Contents
Foreword • Introduction • A Definition of Streetwear • Wardrobe Essentials • Year Dot • Punk • Preppy • Dresser/Casual • Hip-Hop • Club/Rave • Paniani • The Places • Stussy • Skate/Surfwear • Internet Era • The Future
Mice in the City: New York
Play a game of hide-and-squeak with all of New York’s mice.
They’re flocking to the famous sights, so make sure you look twice!
A stripy cat and Marilyn Mouse peep out of every page
And every building’s packed with mice: the city is their stage!
It’s a typical morning in New York City. Hard-working mice are crossing town on the subway and making their way to work. Some bake bagels inside the Chrysler building, while others organize the bookshelves in the Strand Book Store. Glimpse inside iconic buildings and landmarks and see a wonderfully frenetic world of industrious mice. Every page is teeming with surprises and invites children to play ‘hide-and-squeak’ with a black-and-white cat, a mouse in a bee costume and a mysterious wrapped gift hidden on every page. You’ll never see New York in the same way again!
Mice in the City: London
Play a game of hide-and-squeak with all of London’s mice.
They’re flocking to the famous sights, so make sure you look twice!
A stripy cat and Sherlock Mouse peep out of every page
And every building’s packed with mice: the city is their stage!
It’s a busy morning and all across London mice dressed in top hats and smart overcoats are making their way to work by bus, by tube and by train. The mice of Parliament are at work baking cakes and fishing to feed fat cats who are arriving in a hot air balloon, while artistic mice perform surreal magic tricks inside Tate Modern. The Gherkin’s businessmice are busily practising five-pin bowling, while over at the Cheesegrater, mice young and old enjoy hydrosliding through twelve storeys of watery fun! Every page is teeming with surprises and invites children to play ‘hide-and-squeak’ with a black-and-white cat, a mouse in a bee costume and a mysterious wrapped gift hidden on every page. You’ll never see London in the same way again!
Thinking Big
When and how did the brains of our hominin ancestors become human minds? When and why did our capacity for language or art, music and dance evolve? It is the contention of this pathbreaking and provocative book that it was the need for early humans to live in ever-larger social groups, and to maintain social relations over ever-greater distances – the ability to ‘think big’ – that drove the enlargement of the human brain and the development of the human mind. This ‘social brain hypothesis’, put forward by evolutionary psychologists such as Robin Dunbar, one of the authors of this book, can be tested against archaeological and fossil evidence, as archaeologists Clive Gamble and John Gowlett show in the second part of Thinking Big. Along the way, the three authors touch on subjects as diverse and diverting as the switch from finger-tip grooming to vocal grooming or the crucial importance of making fire for the lengthening of the social day. As this remarkable book shows, it seems we still inhabit social worlds that originated deep in our evolutionary past – by the fireside, in the hunt and on the grasslands of Africa.















